• src/doors/syncdrive/build.batdocs/v322_new.md src/doors/build.bat src/

    From Rob Swindell (on Windows 11)@VERT to Git commit to main/sbbs/master on Mon Sep 21 00:40:24 2026
    https://gitlab.synchro.net/main/sbbs/-/commit/c489466523386d8df663485e
    Added Files:
    src/doors/syncdrive/build.bat
    Modified Files:
    docs/v322_new.md src/doors/build.bat src/doors/syncdrive/.gitignore CLAUDE.md CMakeLists.txt DESIGN.md README.md src/doors/syncdrive/door/host_term.c scores_lock.c src/doors/syncdrive/tests/CMakeLists.txt
    Log Message:
    syncdrive: the Win32 / MSVC build

    build.bat configures CMake for Visual Studio 2022, builds Win32 Release,
    runs the unit tests and leaves the binary in build-msvc\Release; src/doors/build.bat gains syncdrive as a target. Win32 (x86) only, for the reason the sibling doors are: one Win32 binary serves a Win32 and a Win64 Synchronet host alike.

    Two spots in our own code stood between the door and MSVC: host_term.c
    reached strcasecmp through <strings.h>, and scores_lock.c opened the lock
    file through <fcntl.h>/<unistd.h>. Both now go through the xpdev wrappers
    -- stricmp() from genwrap.h, filewrap.h with O_BINARY and DEFFILEMODE,
    which is 0666 on *nix as the literal 0666 was. The vendored tdport/ engine needed nothing.

    libsndfile is a prerequisite for sound here rather than an optional tier:
    the PC-speaker PCM is generated in-process, but termgfx streams it to
    SyncTERM as Ogg/Opus, and without libsndfile that encoder is a stub and termgfx_stream_chunk_closed() drops every chunk -- a door that runs silent
    with no other symptom. build.bat points CMAKE_PREFIX_PATH at the classic
    vcpkg prefix and warns when it is absent; the configure warns too. No
    libjxl: this door serves the sixel tier only.

    The high-score lock test needs a second process contending for the lock
    and uses fork(), so it stays *nix only, and the Windows build does not
    cover scores_lock.c; the five pure tests run on both platforms.

    Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

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  • From kk4qbn@VERT/KK4QBN to Rob Swindell (on Windows on Mon Sep 21 13:11:51 2026
    Re: src/doors/syncdrive/build.batdocs/v322_new.md src/doors/build.bat src/
    By: Rob Swindell (on Windows 11) to Git commit to main/sbbs/master on Mon Sep 21 2026 00:40:24

    Added Files:
    src/doors/syncdrive/build.bat

    Just got this, built, installed, running great, now if I could just remember how I used to drive so great on this game :)

    dude, I've been loving these ports, I kinda figured one day we would be able to play Doom on the BBS, but Command and Conquer, all these EMUs and other games.. just wild man. I love em.


    ---
    Tim (kk4qbn)
    +o kk4qbn.synchro.net
    þ Synchronet þ kk4qbn bbs: Northwest GA, telnet/www kk4qbn.synchro.net
  • From Accession@VERT/PHARCYDE to kk4qbn on Mon Sep 21 17:40:40 2026
    Hey kk4qbn!

    On Mon, Sep 21 2026 13:11:50 -0400, you wrote:

    dude, I've been loving these ports, I kinda figured one day we would be
    able to play Doom on the BBS, but Command and Conquer, all these EMUs and other games.. just wild man. I love em.

    Same! It's definitely a nice veer from the normal text based door games, although those are fun, too.

    Regards,
    Accession

    ... I'm sarcastic, what's your superpower?
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